Sol’s RNG Breakthrough - What is it?
Unsure about what the Sol’s RNG Breakthrough feature entails? Initially, it might seem unclear, but once you grasp its fundamentals, you'll eagerly anticipate encountering it in-game!
Sol’s RNG is a distinctive Roblox game that remains under development. This implies that additional content might be introduced in upcoming updates. Currently, the primary objective in the game revolves around acquiring as many auras as possible. You have infinite rolls at your disposal, and you can even craft items to boost your overall luck. In essence, the ultimate goal is to showcase the rarest and most impressive auras!
Sol’s RNG Breakthrough
Understanding the Breakthrough feature in Sol’s RNG has been a bit of a puzzle for me. It's somewhat perplexing, but put simply, it offers an opportunity to acquire a higher rarity aura outside of its usual biome and drop time.
For instance, certain auras may only appear during the daytime or in snowy biomes. A Breakthrough grants you the chance to obtain such an aura in a completely different biome, such as nighttime or a Starfall biome.
When a Breakthrough occurs, the screen fades to black, and a radiant star emerges. The aura then dramatically 'breaks through' the screen, revealing the high rarity aura you've obtained! Interestingly, the feature image of this guide showcases an aura that I acquired via a Breakthrough while rolling for new auras in-game.
Breakthrough Rarities
The extent to which an aura's original rarity is amplified during a Breakthrough depends on specific multipliers. Let's begin by examining the multiplier values corresponding to each biome and time period.
Multipliers
- Daytime
- x10 multiplier
- Nighttime
- x10 multiplier
- Starfall
- x15 multiplier
- Snowy
- x10 multiplier
- Windy
- x10 multiplier
- Null
- 1K multiplier
Breakthrough Aura Rarities
- Wind Aura
- 1 in 300 in the Windy biome
- 1 in 3000 during Breakthrough
- Permafrost Aura
- 1 in 24,500 in the Snowy biome
- 1 in 245,000 during Breakthrough
- Undefined Aura
- 1 in 1111 in the Null biome
- 1 in 1,111,000 during Breakthrough
- Stormal Aura
- 1 in 30,000 in the Windy biome
- 1 in 300,000 during Breakthrough
- Solar Aura
- 1 in 5000 in the Daytime
- 1 in 50,000 during Breakthrough
- Lunar Aura
- 1 in 5000 in the Nighttime / Mutated Lunar: 1 in 500,000
- 1 in 50,000 during Breakthrough
- Galaxy Aura
- 1 in 500,000 in the Starfall biome
- 1 in 7,500,000 during Breakthrough
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